Pseudo-AR binoculars

Example for an augmented reality application that is suitable for our museum context but also somehow extraordinary. Through a fixed telescope, the visitor looks into the actual exhibition (2D or 3D). The image shown is then supplemented with additional content, highlighting specific points*. Short Information can then be seen accordingly.

I could write boks about this, but just very briefly: This is an example of both a technical realization and a conceptual idea on how to use media with existing objects in a good way: we always have to be careful no to steal the focus from the object - or even replace real-life-interaction with the object altogether. Here we have tried to draw attention to the object in a playful way and at the same time offer completely intuitive operation (as with a telescope). In addition, looking into the telescope is a comparatively intimate situation that helps people to focus on the moment and avoid information overload by going too quickly from one attraction to the next. Finally, moving and controlling the telescope is a more holistic interaction than, for example, swiping on a touchscreen - which we consider generally beneficial.


* Example 1: shapes, that highlight specific objects in a huge Installation formed from electronic garbage.  Example 2: typical map markers highlight points of interest in a view from a tower at an airport.